overview
Villa pairs two 2F bombsites that reward extending into nearby rooms with a basement site that has almost no vertical play and holds best as a bunker.
Three floors. The White stairs climb from the bottom White door to the Games Room side of 2F, and the Blue stairs come up beside Trophy. On 2F, attackers look for early lines through the outside Study window, the 90 hallway and the Master windows. The basement is reached from the Red, Pantry and back stairs. Its long Arches hallway can be watched from outside once attackers take the barrel position.
The strongest site. The main walls into Games are double reinforced, with footholes beside them so anyone walking the hallways outside is exposed. Aviator keeps one wall reinforced and headholes across the other, so defenders can shoot breaching charges off the wall they want closed without relying on wall denial. Statuary and Trophy are held as the extension, for about a minute, before falling back.
Harder to hold. The Statuary triple wall decides the site: keep it shut if you can, reinforce it plainly if you can't. Reinforced Bathroom and closet walls let a defender contest the Master window, and headholes into Blue let Trophy watch that room too. The extension runs back through Aviator and Games toward the White stairs.
The rework's new site. Both outside Garage walls are reinforced. The two Old Office walls into Garage are the strongest on the site, with no drone hole and nothing above them, so they are worth keeping shut. Rotations link the side rooms for crossfires, and every hatch is reinforced. Art Storage is the likely default plant.
The pattern repeats across the map: extend, trade space for time, then layer back. The 2F sites give nothing away for free, while the basement plays closer to a five-player horizontal bunker built around the back stairs.
reference
26 in-game reference screenshots from the Villa defender setups, covering B Art Storage, B Old Office; 1F Dining Room, 1F Kitchen; 2F Trophy Room, 2F Statuary Room; 2F Aviator Room, 2F Games Room.

























